


This is because QUEUED radio messages WON'T interrupt a playing message, but NEWLY TRIGGERED radio messages WILL interrupt a playing audio diary when triggered (but not, usually, a playing radio message). If there's a sequence of radio messages, they probably won't all be in the queue at once, because each one's completion or cancellation will trigger the next). The only time when you want to use a radio skip instead of a diary skip is when you need to START a radio message playing (because it needs to play to fire a trigger), which is ALREADY in the radio queue (that is, the backlog of radio messages which have ALREADY been triggered. I didn't want to take the bit above out yet because perhaps I'm mistaken, or perhaps there's a console/pc version difference, but as far as I can see, every single trigger in the game fires normally when a diary is playing. The only time you don't want to do a diary skip is when it's the last message and you'd have to wait for the diary to finish for the next trigger. Triggered radio messages important to the plot will interrupt any diary message. ("diary skip")ĭiary skipping is generally better, if you can pull it off. If you start an Audio Diary playing, these triggers will be able to fire as if all your queued radio messages had finished. Some triggers wait just until there isn't a radio message playing to fire.

Reunited with your original Little Sister. Resolve all the Little Sisters in Minerva’s Denĭestroy all 10 Vacuum Bots in Minerva’s Den
#Bioshock 2 audio diaries trial
Upgraded a weapon at a Power to the People Station.Ĭollect 50% of the ADAM available in all Protector TrialsĬollect 100% of the ADAM in a single Protector Trial Got through a Gather with no damage and no one getting to the Little Sister.įully upgraded to the maximum number of Plasmid Slots.Ĭompleted all research on every subject in Rapture. Hacked 30 machines at a distance with the Hack Tool. Killed 50 enemies using only hacked Security. Researched a Splicer with the Research Camera.įully upgraded one Plasmid to the Level 3 version.
#Bioshock 2 audio diaries upgrade
★ This Game includes the following trophies ★įinished the game without using Vita-Chambers.ĭefeated 3 Big Daddies without dying during the fight.įinished the game on the hardest difficulty level.įound or purchased all 11 basic Plasmid types.įound every Power to the People weapon upgrade in the game.īought one Plasmid or Tonic Slot at a Gatherer’s Garden. #PS4Trophies #Trophy #Walkthrough #Gameplay #LetsPlay Weapon Upgrade Stations (Power to the People) You will only need to collect 100 of the 129 available Audio Diaires for the Rapture Historian Trophy. You will, however, need to acquire at least level 1 of all plasmids and upgrade one of them to level 3. BioShock 2 Audio Diaires and Power to the People Weapon Upgrade stations from the remastered BioShock Collection.
